Academic Competition Systems
Durable, Reliable
Wireless Slammers
With a 100 ft. Range!
(Semi-Wireless Systems
Also Available)
Scoreboard software that automates everything -
timers, ring-in spotting,
and scoring with detailed SQBS-compatible statistics.
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It even works over the Web!  Here's how you do it...
Order a Slam-In System Today!
Shipping Address
1395 Horizon Drive
Johnsburg, IL 60051
info@slammersystems.com
Mailing Address
P.O. Box 203
Ringwood, IL 60072
Phone: 815-261-4586
  Fax: 847-497-9680
Advanced Features

If you've opened this page, you must really want to get into the details of Slam-In's capabilities, so here's a list of them.  When we say Slam-In can handle almost any competition format, we mean it!

Match Setup

Number of Rounds: 1-4
Number of Teams: 1-10
Ring-In Devices per Team: 1-5 (The maximum number of ring-in devices is 50.)
Starting Score: Any positive integer (Our default is 0.)

Team/Player Name & Sound Setup

Ring-In Sounds:

   Standard: On/Off, the same sound for all teams, but customizable
   Team-Specific: On/Off, customizable by team
   Player-Specific: On/Off, customizable by player

Team Rosters: Up to 15 player names for each of up 10 teams

Other Customizable Sounds:

   Start Match
   End Match
   Start Question
   Right Answer
   Wrong Answer
   Ring-In Time Up
   Answer Time Up
   Deliberation Time Up
   Alert (Plays every 60 seconds in Team Questions)

Round Setup

Time Outs: On/Off (1-5 per match with customizable names and durations)
Question Categories: On/Off (up to 10, if selected)
Question Sub-Categories: On/Off (up to 10 per category, if selected)
Break End-of-Round Ties: Yes/No
Round Name (text field)
Timed Round: Yes/No (with number of minutes field, if yes)
Switch Sides: Yes/No (displays "Switch Sides" button in Play Mode, if yes)

Each round can contain these question types: Toss-Up Questions, Bonus Questions, Team Questions.
(Lightning Rounds are played using 10-part bonuses.  See Bonus Question Options, below.)

Toss-Up Question Options

Question Rules

   Point Value: a positive integer
   Wrong Answer Penalty: Question Value, Custom Value, or None
   Penalty Action: Penalize Team or Reward Opponent(s)
   Early Ring-In Detection: Yes/No
   Early Correct Answer Bonus: Yes/No (with point bonus field, if yes)
   Early Correct Answer Penalty: Yes/No (with point penalty, if yes)
   Early Incorrect Answer Penalty: Yes/No (with point penalty field, if yes)
      Invoked on First Team Only or All Ring-Ins
      Penalty Action either Penalize Team or Reward Opponent(s)

Timer Settings

   Timed Ring-In: Yes/No (with seconds field, if yes)
   Timed Answer: Yes/No (with seconds field, if yes)
   Computation Time: Yes/No (with seconds field, if yes)
   Non-Timed Reading Mode: Yes/No
   Pause Ring-In Timer During Answer: Yes/No
   Reset Ring-In Time After Incorrect: Yes/No (if yes, to either the original or a custom value)
   Add Time After Early Incorrect: Yes/No (with seconds field, if yes)
   Preserve Minimum Ring-In Time: Yes/No (with seconds field, if yes)

Display Settings

   Number Questions On-Screen: Yes/No
   Reset Question Numbering Each Round: Yes/No

Bonus Question Options

Question Rules

Point Value: a positive integer
Bonus Points per Part: 1-5, 8, or 10 (with customizable values for each part)
(10-part bonuses are used for Lightning Rounds.)
Play Bonus Parts: 1 part at a time or as a group
Assign Bonus Control: Prompt, to Toss-Up Winner, or Take Turns
Enable Bounceback: Yes/No
Immediate Bounceback: Yes/No
Answer During Deliberation: Yes/No
(The "yes" setting is for Lighning Rounds & displays right/wrong buttons during the 60-second countdown.)
Question Sweep Bonus: Yes/No (with points field, if yes)
(A question sweep bonus is a reward for geting all Lightning Round Questions correct.)

Timer Settings

Timed Answer: Yes/No
Timed Deliberation: Yes/No (with seconds field per question or per part, if yes)
Answer Time - Controlling Team: Yes/No (with seconds field per question or per part, if yes)
Answer Time - Other Team(s): Yes/No (with seconds field per question or per part, if yes)
Computation Time - Controlling Team: Yes/No (with seconds field, if yes)
Start Immediately: Yes/No (if yes, starts rebounding team's answer timer automatically)

Display Settings

   Number Questions On-Screen: Yes/No
   Pair Bonuses with Toss-Ups: Yes/No

Team Question Options

Point Value
Timed Deliberation: Yes/No (with minutes/seconds fields, if yes)
Number Questions On-Screen: Yes/No
Reset Question Numbering Each Round: Yes/No

WOW! You made it through Round Setup, but there are still more options in Slam-In...

Overall Display Setup


Color Palette: Black/White background color
Show Player Icons: Yes/No (You can click on these & practice at home without ring-in devices.)
Display Banner: On/Off (This allows you to display a customizable graphic - or an ad to raise funds.)

Additional Play Mode Options

Ring-In Test Button (which you use any time you want - especially after substitutions)

Edit Score/Timers Button (our "Beam Me Up, Scotty!" button - also lets you re-assign question control)

Break Ties Pop-Up: In the case of a tie, you can select which teams enter a playoff.
(This is useful, for example, if there's a tie for 3rd place, and prizes are awarded for first through third.)

Reports

Statistics Report - shows (among other items):

   How many toss-up questions each player heard
   How many points each player earned on them for his/her team
   How many bonus parts were answered correctly or incorrectly
   How many bonus points were earned on rebounds as opposed to points earned in control

Question-by-Question Report - shows:

   Who rang-in on each toss-up
   Which bonus parts were answered correctly or incorrectly
   Whether bonus parts were played as the controlling or the rebounding team
   The category & sub-category of each question.

And Slam-In's reports are SQBS-compatible.  They're formatted to make it easy for you to input them into SQBS for team and player reporting.