Ready Check Procedure
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To make sure that all slammers (or buzzers) are working prior to beginning a game, leave the Perform Ready Check option set to "Yes". Once you click the Play button, the Ready Check operation displays a "WAITING" message within all the team's scoreboxes:

Waiting

As each slammer (or buzzer) is depressed, their status is shown on-screen in the form of color-coded boxes and the player's name is displayed above it. Once all of a team's slammers (or buzzers) are pressed (and if the ring-in hardware system is connected properly), the team's scorebox shows a "READY" message:

Ready to Play

Note: If you are not using Slam-In hardware – that is, if you are using Slam-In’s Scoreboard software independently of a ring-in system – the Ready Check process does not function.  To proceed into a game - where you can click on team & player scoreboxes to simulate a ring-in, click Skip on the initial Ready Check screen.